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The Fugue – Chapter Three

Eating the Cono bar had been a bad idea. Suddenly the amount of time she spent in deep space doing literally nothing had increased an indefinite amount. She had originally seen it as a cycle or two...

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The Fugue – Chapter Four

  Captain Giye never really understood how he had gotten into this situation. His life had been a simple one. Days toiling on the asteroid, nothing to do but work his father‘s land, mining minerals and...

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The Fugue – Chapter Five

Chapter Five Bad bad badbadbad. It was a trick. A really crummy trick. Sure, she was trying to trick the bandits just a moment ago, but that was fine. She was part of the tick then. Only… now it was a...

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The Fugue – Chapter Six

Chapter Six Mateo woke up alone, stirring slowly enough to realise she shouldn’t move straightaway. The last thing she remembered was not being on the ship anymore, a frightening sensation when the...

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The Other Fist of the Ninja Book 2

Book two Prologue   Itoko was blind. That never bothered her. What bothered her most was that other people could see her, but she could never tell where they were looking.   There were the little...

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The Other Fist of the Ninja – Book Three

The Other Fist of the Ninja: Book 3   The Fist of the Ninja   Water 01       The coat-hangers rustled restlessly in the small built in cupboard of room 42a, located on the second floor of the East Wing...

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Why make games in HTML5?

I’ve been playing with HTML5 recently, and pretty impressed with what it can do. I’ve been making games in things like GameMaker and Unity for years, but always felt that, for all the tools that come...

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Setting up HTML5 in, like, five seconds

Intro Intro words words scroll down until you get to the instructions you’re actually looking for (i know why you’re here :). As long as you have a web browser like Chrome and a notepad editor, then...

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CodeDump NoiseMaze2

The post CodeDump NoiseMaze2 appeared first on workHate Inc..

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Let’s make some noise! (and grids, and mazes (in HTML5))

This is just a little fun one. If you’ve seen randomly generated noise maps, or those mazes that are different every time you hit refresh, and wanted to know just how they work, then hey, i’m guess i’m...

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